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Release: Jun 02, 2012 - Author: kurisuteian - Translator: Mr Miau
Lemmings is a puzzle classic created by the British game company "DMA Design" published in 1991. "DMA Design" renamed themselves to "Rockstar North" in 2012 and are nowadays known for the "Grand Theft Auto" series.
Lemmings are small green-haired people dressed in blue, who walk straight ahead until they hit a wall. More often than not, they walk directly into their doom, and it is the player's duty to protect them by giving special orders (like climbing, digging or building bridges) to some of them. Initially, the game was produced for the Commodore Amiga, but was then later ported to the PC and the SNES. As happened with other SNES ports, Lemmings had to be altered a bit. Responsible for this was the Japanese publisher "Sunsoft" and the Nintendo policy of banning religion and alcohol in their games. 6 level designs were altered and 2 levels renamed.
All in all, Lemmings for SNES is still a good port and critics of the censoring have to admit that the player gets 5 exclusive and really hard levels in return. It is funny, though, that the SNES version was left intact in terms of blood. Examples for this are the level "Menacing", whose design mainly consists of bones and blood, or the many death animations of the lemmings.
All in all, Lemmings for SNES is still a good port and critics of the censoring have to admit that the player gets 5 exclusive and really hard levels in return. It is funny, though, that the SNES version was left intact in terms of blood. Examples for this are the level "Menacing", whose design mainly consists of bones and blood, or the many death animations of the lemmings. 1. Fun - Level 16
In the PC version, the letters "HEAVEN" can be seen in the level's background, this was changed to the (not less heavenly) "PARADISE".
2. Tricky - Level 21 Everything was changed in this level, starting with the name: "All the 6's ........" became "Ohayo Lemming san!". In the PV version, the level consists of three large 6s. Mixed with the infernal design it was obviously too much for Nintendo. Therfore, the 6s were replaced by the Japanes "おはよう!" (Ohayō!), which means as much as "Good morning!". Even the statistics were changed. The PC version features 66 lemmings and 66 % of these had to be saved, for which every ability was available 66 times! These values were all changed for the SNES. This actually made the level more difficult. It is now larger and the players has less time to complete it.
3. Tricky - Level 27 On the far left two christian crosses can be seen, which were replaced by signs.
4. Taxing - Level 3 This level is originally called "Heaven can wait (we hope!!!!)", in the SNES version it is "Paradise can wait (we hope!!!)". The level was changed the same way as "Fun - Level 16" (as mentioned). Many levels appear a few times in the game but get harder every time. The player has less time and less commands but has to save more lemmings.
5. Taxing - Level 13 All the world is upside down in this level, the same applies to a lot of crosses here. Again, these were replaced by signs.
6. Taxing - Level 24 The level background reads "DEATH", but not in the SNES version. It was replaced with "TERMINATE".
7. Mayhem - Level 22 Close to the starting point a christian cross can be found, which was replaced with two pieces of wood. By the way, the level design alludes to the Amiga hit "Shadow of the Beast".
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