Release: Oct 02, 2011 - Author: Martin Tsang - Translator: Tony Montana
Besides Duke Nukem 3D, a further classic first-person shooter was transfered to the Game Boy Advance: Doom. With the intention of a lower rating, lots of violence needed to be censored. All Game Boy Advance worldwide are censored.
Compared are the censored Game Boy Advance Version by Activision and the uncensored PC Version.
Please note: the different sizes of the screens result from the different aspect ratio of the PC and GBA Version.
In the entire game, the blood has been colored green:
When hostiles get hit by heavy artillery like rocket launcher or exploding barrels, they often burst. In the Game Boy Advance Version, the hostiles do not burst. Instead, a regular animation of them passing away starts (the hostile on the GBA screenshot gets killed by an exloding barrel here):
In the GBA Version, the bodies vanish after a short period:
Usually, there are lots of mutilated, hung and speared bodies in the entire game. In the GBA Version, they've been colored green or replaced by a green pool of blood:
The swastika structure in the level "E1M4: Command Control" has been altered as well. But in comparison to the subsequent PC Version, two bars have been removed here. Both screens taken from the GBA Version: